@startuml
sprite $videocam [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0000005EFFFFFFFFFFFFFFFFFFFFFFFFE400000000000000
000000EFFFFFFFFFFFFFFFFFFFFFFFFFFE00000007000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000007F000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF000007FF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF00007FFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF0007FFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF007FFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF07FFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF8FFFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF7FFFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF07FFFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF007FFFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF0007FFFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF00007FFF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF000007FF000000
000000FFFFFFFFFFFFFFFFFFFFFFFFFFFF0000007F000000
000000EFFFFFFFFFFFFFFFFFFFFFFFFFFE00000007000000
0000005EFFFFFFFFFFFFFFFFFFFFFFFFE400000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_VIDEOCAM(_alias) ENTITY(rectangle,black,videocam,_alias,MATERIAL VIDEOCAM)
!define MATERIAL_VIDEOCAM(_alias, _label) ENTITY(rectangle,black,videocam,_label, _alias,MATERIAL VIDEOCAM)
!define MATERIAL_VIDEOCAM(_alias, _label, _shape) ENTITY(_shape,black,videocam,_label, _alias,MATERIAL VIDEOCAM)
!define MATERIAL_VIDEOCAM(_alias, _label, _shape, _color) ENTITY(_shape,_color,videocam,_label, _alias,MATERIAL VIDEOCAM)
skinparam folderBackgroundColor<<MATERIAL VIDEOCAM>> White
@enduml